// Behavior originally contributed by Kickazz006
//
// LICENSE:
// This work is licensed under the
//     Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
// also known as CC-BY-NC-SA.  To view a copy of this license, visit
//      http://creativecommons.org/licenses/by-nc-sa/3.0/
// or send a letter to
//      Creative Commons // 171 Second Street, Suite 300 // San Francisco, California, 94105, USA.
//

#region Summary and Documentation
// This behavior is for killing Thane noobface in Grizzly Hills (Horde 12259 and Alliance 12255).
// Code was taken from Shak.
#endregion


#region Examples
#endregion


#region Usings
using System;
using System.Collections.Generic;
using System.Linq;

using CommonBehaviors.Actions;
using Honorbuddy.QuestBehaviorCore;
using Styx;
using Styx.Common;
using Styx.Common.Helpers;
using Styx.CommonBot;
using Styx.CommonBot.Profiles;
using Styx.TreeSharp;
using Styx.WoWInternals;
using Styx.WoWInternals.WoWObjects;

using Action = Styx.TreeSharp.Action;
#endregion


namespace QuestBehaviors.SpecificQuests.Kalimdor.Darkshore
{
	[CustomBehaviorFileName(@"SpecificQuests\Kalimdor\Darkshore\13512-StrategicStrikes")]
	public class StrategicStrikes : CustomForcedBehavior
	{
		public StrategicStrikes(Dictionary<string, string> args)
			: base(args)
		{
			QBCLog.BehaviorLoggingContext = this;

			try
			{
				KillSheya = GetAttributeAsNullable<bool>("KillSheya", false, null, null) ?? true;
				KillLorenth = GetAttributeAsNullable<bool>("KillLorenth", false, null, null) ?? false;
				QuestId = GetAttributeAsNullable("QuestId", false, ConstrainAs.QuestId(this), null) ?? 0;
				QuestRequirementComplete = GetAttributeAsNullable<QuestCompleteRequirement>("QuestCompleteRequirement", false, null, null) ?? QuestCompleteRequirement.NotComplete;
				QuestRequirementInLog = GetAttributeAsNullable<QuestInLogRequirement>("QuestInLogRequirement", false, null, null) ?? QuestInLogRequirement.InLog;
			}

			catch (Exception except)
			{
				// Maintenance problems occur for a number of reasons.  The primary two are...
				// * Changes were made to the behavior, and boundary conditions weren't properly tested.
				// * The Honorbuddy core was changed, and the behavior wasn't adjusted for the new changes.
				// In any case, we pinpoint the source of the problem area here, and hopefully it
				// can be quickly resolved.
				QBCLog.Exception(except);
				IsAttributeProblem = true;
			}
		}


		// Attributes provided by caller
		public bool KillLorenth { get; private set; }
		public bool KillSheya { get; private set; }
		public int QuestId { get; private set; }
		public QuestCompleteRequirement QuestRequirementComplete { get; private set; }
		public QuestInLogRequirement QuestRequirementInLog { get; private set; }

		// Private variables for internal state
		private bool _isBehaviorDone;
		private Composite _root;

		// Private properties
		private LocalPlayer Me { get { return StyxWoW.Me; } }

		static readonly WaitTimer MoveTimer = WaitTimer.OneSecond;
		private static readonly WaitTimer Timer = new WaitTimer(TimeSpan.FromSeconds(3));

		public WoWPoint KillLocation
		{
			get
			{
				if (KillSheya)
				{
					return new WoWPoint(7345.96f, -942.14f, 16.92f);
				}

				return new WoWPoint(7102.91f, -648.68f, 61.13f);
			}
		}

		public WoWUnit KillUnit
		{
			get
			{
				if (KillSheya)
				{
					return (ObjectManager.GetObjectsOfType<WoWUnit>()
						.Where(u => 32869 == u.Entry && !u.IsDead)
						.OrderBy(u => u.Distance).FirstOrDefault());
				}

				return (ObjectManager.GetObjectsOfType<WoWUnit>()
									 .Where(u => 32868 == u.Entry && !u.IsDead)
									 .OrderBy(u => u.Distance).FirstOrDefault());
			}
		}

		public WoWItem Item { get { return Me.CarriedItems.FirstOrDefault(i => i.Entry == 44995 && i.Cooldown == 0); } }

		// DON'T EDIT THESE--they are auto-populated by Subversion
		public override string SubversionId { get { return ("$Id: 13512-StrategicStrikes.cs 1728 2014-10-13 23:25:24Z chinajade $"); } }
		public override string SubversionRevision { get { return ("$Revision: 1728 $"); } }

		#region Overrides of CustomForcedBehavior



		protected Composite CreateBehavior_QuestbotMain()
		{
			return _root ?? (_root =
				new PrioritySelector(
					new Decorator(
						ret => !_isBehaviorDone,
						new PrioritySelector(
							new Decorator(ret => Me.QuestLog.GetQuestById((uint)QuestId) != null && Me.QuestLog.GetQuestById((uint)QuestId).IsCompleted,
								new Sequence(
									new Action(ret => TreeRoot.StatusText = "Finished!"),
									new WaitContinue(120,
										new Action(delegate
										{
											_isBehaviorDone = true;
											return RunStatus.Success;
										}))
									)),

							 new Decorator(
								 ret => KillUnit == null,
											 new Action(ret => TreeRoot.StatusText = String.Format("Waiting for {0} to Spawn", KillSheya ? "Sheya" : "Lorenth"))
										  ),

							new Decorator(
								   ret => StyxWoW.Me.HasAura("Unstable Lightning Blast") && Timer.IsFinished,
								   new Sequence(
									   new Action(ret => Timer.Reset()),
									   new Action(ret => MoveTimer.Reset()),
									   new Action(ret => WoWMovement.Move(WoWMovement.MovementDirection.StrafeLeft)))),

							new Decorator(
								   ret => (StyxWoW.Me.IsMoving && KillSheya) || (StyxWoW.Me.IsMoving && !KillSheya && MoveTimer.IsFinished),
								   new Sequence(
									   new Action(ret => WoWMovement.MoveStop()),
									   new ActionAlwaysSucceed())),

  
							new Decorator(
								   ret => KillUnit != null && KillUnit.Location.Distance(KillLocation) > 5,
								   new Sequence(
									   new Action(ret => _isBehaviorDone = true),
									   new ActionAlwaysSucceed())),

							new Decorator(
								   ret => KillUnit != null && KillUnit.Location.Distance(KillLocation) < 5 && Item != null,
								   new Sequence(
									   new Action(ret => KillUnit.Target()),
                                       new SleepForLagDuration(),
									   new Action(ret => Item.UseContainerItem()),
									   new ActionAlwaysSucceed())),

							new ActionAlwaysSucceed()


					))));
		}

        public override void OnFinished()
        {
            TreeHooks.Instance.RemoveHook("Questbot_Main", CreateBehavior_QuestbotMain());
            TreeRoot.GoalText = string.Empty;
            TreeRoot.StatusText = string.Empty;
            base.OnFinished();
        }


		public override bool IsDone
		{
			get
			{
				return (_isBehaviorDone     // normal completion
						|| !UtilIsProgressRequirementsMet(QuestId, QuestRequirementInLog, QuestRequirementComplete));
			}
		}


		public override void OnStart()
		{
			// This reports problems, and stops BT processing if there was a problem with attributes...
			// We had to defer this action, as the 'profile line number' is not available during the element's
			// constructor call.
			OnStart_HandleAttributeProblem();

			// If the quest is complete, this behavior is already done...
			// So we don't want to falsely inform the user of things that will be skipped.
			if (!IsDone)
			{
				TreeHooks.Instance.InsertHook("Questbot_Main", 0, CreateBehavior_QuestbotMain());

				this.UpdateGoalText(QuestId);
			}
		}

		#endregion
	}
}